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Old Jul 03, 2008, 03:12 AM // 03:12   #1
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i was reading the Monk guide, and making a skill build for my hero. One of the skills that looked really good was SoA, but the problem was that i don't hav Nf so could you guys suggest a skill in place of that?
my heros skills are [Word of healing][Dwayna's kiss] [Aegis][Reversal of Fortune] [Protective Spirit][Cure Hex][Glyph of Lesser Energy]
attributes- 10 healing, 11 prot, 10 divine

EDIT: Feel free to critisize my build, also should i add heal party?

Last edited by Rezolve; Jul 03, 2008 at 03:46 AM // 03:46..
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Old Jul 03, 2008, 03:31 AM // 03:31   #2
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shield hands something like it but imo use $30 and get NF for SoA lol

SoA = $30 skill imo

im not a fan of heal party may want to add in Mend Ailment or Mend Condition so you can remove cons
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Old Jul 03, 2008, 03:48 AM // 03:48   #3
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IMO go 12 healing, 10 prot, and 8 divine and bring any condition removal you'd like. Since you have gw:en I see I would suggest patient spirit since it's so awesome. Other than that its personal preference for the extra slot but I would not recommend heal part since its so energy intensive. If you don't want to buy nightfall then stick with shielding hands or gaurdian, SoA is pretty nice though.
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Old Jul 03, 2008, 03:55 AM // 03:55   #4
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Shielding Hands works.

Also, I second the Patient Spirit recommendation.

In PvE, I find that RoF, more often than not, can go to waste. I'd replace that with Guardian.

I prefer not to use GoLE. Signet of Rejuvenation works just fine.

If you want a party heal, bring [Heaven's Delight] or [Light of Deliverance]
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Old Jul 03, 2008, 04:04 AM // 04:04   #5
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if you think rof is a waste in pve its time to stop dual monking missions and quest and start solo monking it

Protective Spirit + Reversal of Fortune = God mode

Protective Spirit + Reversal of Fortune + Shield of Absorption = God mode X2

"yes 2 post was in rush hit wrong tab >.<"

Last edited by moko; Jul 05, 2008 at 01:30 PM // 13:30..
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Old Jul 03, 2008, 04:10 AM // 04:10   #6
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Protective Spirit + Reversal of Fortune = God mode

Protective Spirit + Reversal of Fortune + Shield of Absorption = God mode X2

"yes 2 post was in rush hit wrong tab >.<"
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Old Jul 03, 2008, 05:10 AM // 05:10   #7
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I think you should just get NF
it comes with better skills
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Old Jul 03, 2008, 12:29 PM // 12:29   #8
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Quote:
Originally Posted by horseradish
Everything attacks in PvE. RoF could get wasted on a 15 damage wand attack.

Just my experience.
well then hes healed for 50 some "cuz i added in DF" and its just somthing nice to have for a fast save skill when you know if you try casting that 1 sec skill he will die.
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Old Jul 04, 2008, 05:44 AM // 05:44   #9
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Quote:
Originally Posted by horseradish
Everything attacks in PvE. RoF could get wasted on a 15 damage wand attack.

Just my experience.
There's nothing worse than having your WoH or whatever 99% cast and then he dies.

On your bar I'd throw in mend condition and change dwayna's for another prot, maybe shielding hands? You could change reversal of fortune for patient spirit if you need another red bar.

Last edited by credit; Jul 04, 2008 at 05:53 AM // 05:53..
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Old Jul 04, 2008, 11:04 PM // 23:04   #10
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You could always use guadian instead of soa or rof.RoF works fine in pve if not spammed to much.
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Old Jul 04, 2008, 11:13 PM // 23:13   #11
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Yes, IMO, get NF. Instead of you running that build, Dunkoro can. (or Ogden since you have EoTN.) A lot of NF skills are good too.
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Old Jul 05, 2008, 02:22 AM // 02:22   #12
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Shielding hands isn't worth bringing. Honestly it doesn't reduce enough damage to be worth it. I assume we are talking about hard mode here since normal mode is very easy.

In hard mode enemies hit for 100's of damage, bosses hit for 250-550 dmg and a reduction of ~15 or so dmg every 15 seconds isn't worth a skillslot imo.
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Old Jul 05, 2008, 02:37 AM // 02:37   #13
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Quote:
Originally Posted by horseradish
Everything attacks in PvE. RoF could get wasted on a 15 damage wand attack.

Just my experience.
Well in hard mode even wands hit for 30-40 damage. In normal mode it doesn't really matter.
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Old Jul 05, 2008, 02:51 AM // 02:51   #14
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I didn't realize we were speaking about hard mode.

The OP didn't specify, so I assumed NM.
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Old Jul 05, 2008, 03:10 AM // 03:10   #15
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Well in nm shielding hands is ok but i think it's a waste in hm because of the insane damage monsters do there.
A hit from a jotun in hm can do 200+ dmg just like that. Shielding hands isn't really going to help much in that situation.

Last edited by Hundbert; Jul 05, 2008 at 03:12 AM // 03:12..
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Old Jul 05, 2008, 10:27 AM // 10:27   #16
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most the times your hit in pve is cause of a wand, shielding hands can still save you from 100+ damage over time, and SoA is not going to save you from a 200+ hit as well thats why we have PS
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